Enric Darkstone

Ahoy hoy

Warhammer Online: Cataclysm

Posted by Enric Darkstone on March 2, 2010

There were quite a few “similarities” from Warhammer that started popping up in talks about Wrath about the time that years Blizzcon.  The first time an entire zone would be dedicated to PvP, various quests you could complete in the area, and even an instance that would open up that you could raid while it was active.  Not to mention coins and honor that can be exchanged for items that you could only buy from activity in this area. 

Somewhat of a wildly new addition to the game, oddly similar to what WAR was promoting and beta testing all over the place months before that.  Even more strange is that Wintergrasp in WoW is the *only* actual place with  pvp going on while the developers have been harping about “putting the War in Warcraft” for about two years now…

But tell me if this doesn’t sound familiar:

Spell Ranks – Spell ranks will cease to exist. All spells will have one rank and will scale appropriately with level.”

Looks like something Warhammer’s been doing since Beta and beyond, again.  Let’s not forget the Tome of Knowledge.  Aye, Warhammer Online wasn’t the first to do it, I’ll admit to that as well.  But did you hear a word of it out of Blizzard *before* WAR?  No, you didn’t. 

Since the very beginning WAR said it was in their game, hell it IS their game.  Every time you check the map, a quest, stats, bestiary info, item sets, check to see how many times you’ve killed a certain class, or any time you join a scenario, you are reading out of your War Story from the Tome of Knowledge.

And the one that really seals the deal:

Mastery – This is a new stat that will allow players to become better at whatever makes their chosen talent tree cool or unique. It’s directly tied to talents, so what you gain from improving this stat is entirely dependent upon your class and the talent specialization you choose. We’ll talk more about specific Mastery benefits in the future.”

Mastery?  Really?  You even had to steal the same NAME?   You too busy counting subscriptions to think up anything else?  Amazing.  Let’s compare the WoW Mastery with the WAR Mastery.

In WoW you will put points into Talents.  The more points placed in a certain tree will automatically increase your character in certain ways based upon what spec it is.  Holy pallies will probably get a boost to healing (spell power) while Ret pallies will get a boost to strength or holy damage.

In WAR it’s the exact opposite, but since both combine in the end you get the same results.  In Warhammer you put points into your Mastery tree and depending on which spec it is, those particular abilities will do more damage/become more helpful to you by a certain amount per point.   Once you spend enough points per tree you unlock the option of putting a point into a new ability, talent, or morale ability.

In short, spend points on talents in WoW and increase your abilities.  Spend points on your abilities in WAR, and gain access to new talents (skills). Here’s a link to a Warhammer Online version of a talent calculator.  Notice when you add points to the tree of your choice, the core abilities listed increase in power and become stronger automatically.  This is a preview as to what specing is going to look like in WoW come pre-Cataclysm patch.

Mind you I’m still going to play Cataclysm, I’m just beefed that they have such gall to steal it so obviously.  Based on the little trash talk between WoW and WAR bosses at WAR’s release I wouldn’t doubt that this is a not too subtle jab at Mythic on Blizzard’s part.  Almost a “Well, we gave you a year…looks good…so we’ll be taking this, only doing it right.  Thanks a ton!  Totally saved us sixty hours of testing and troubleshooting!”

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6 Responses to “Warhammer Online: Cataclysm”

  1. [...] thinks that WoW is up to their old tricks in stealing from WAR, whereas Wolfshead thinks they’re cribbing from [...]

  2. Dril said

    As I said at Bio Break, I really do think you’re clutching at straws here.

    For Wintergrasp, I really can’t see the link to WAR at all. Items from PvP? No, that’s never been in WoW, has it? Oh wait, my bad, it’s been in since before WAR was a blip on the horizon. I’m not sure how the raid boss links in either, but then again I never reached WAR’s endgame.

    The spell ranks is, er, pretty much a null point since it isn’t WAR’s anyway by a long shot. I’m not entirely sure about the Tome of Knowledge either since you went off on a mini rant at how great it is and how it’s always been theirs and then you forgot to mention exactly what WoW stole from it. I’;; be honest here: I haven’t been looking for my Book of Knowledge on my DK recently.

    Now, see, with Mastery what we have here is a total blindness to any sense, really. WAR’s mastery is Talent Tree Lite, with about as much imagination as a grey square. You add points, and very occasionally you click on a new icon and get something new. Fun. Exciting. No choice whatsoever.

    As for WoW’s Mastery…it adds stats, it doesn’t improve all the abilities in the tree; it adds stats to your character to help fulfil the role.

    • WoW’s mastery is nearly identical in nature to WAR’s. Instead of “adding stats to help fulfil the role” it added strength to the main skills of that spec…thus adding stats to help fulfil your role.

      I’ll give you the spell ranks were weak, but again I never really did go back to edit the post in the first place haha I was just pissed to see a blatant Mastery/Talent copy without even the effort to come up with a new name. Peter used more mental muscle while trying to think up a different name during his visit with Brian in rehab than they did ‘thinking’ of a name for their ripped off system.

      And then we have Wintergrasp. Pvp zone that can be captured if one side claims enough bases (to spawn vehicles) to destroy the main enemy base. For their efforts a PvE instance unlocks which rewards them high quality items if they manage to defeat the boss.

      -Vs-

      WAR’s main selling point of City Sieges, and to a lesser extent, every single RvR lake in every pairing of WAR. Which there is more than nine of. After you capture all the zones you unlock the enemy city and part take in a… wait for it… A PvE instance! Does the king drop any loot? Oh he DOES? No wai!

      Your argument would be better suited if you mentioned that WoW is actually taking those retarded tokens out of pvp while WAR is increasing there amount, rather than saying Wintergrasp has no connection to WAR, imo.

  3. Carson said

    It was always pretty clear that WAR’s role on the grand stage of history was to be a failure that successful developers cribbed a few good ideas from.

  4. [...] Comments (RSS) « Warhammer Online: Cataclysm [...]

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